public class DisjointCommunityDetection extends CommunityDetection
Any class implementing this abstract class can be used to solve a problem related to graph connectivity as finding the strongly connected components, finding the weakly connected components.
Check out the 'Algorithms' section in the SPARKSEE User Manual for more details on this.
Modifier and Type | Method and Description |
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void |
addAllEdgeTypes()
Allows connectivity through all edge types of the graph.
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void |
addAllNodeTypes()
Allows connectivity through all node types of the graph.
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void |
addEdgeType(int type)
Allows connectivity through edges of the given type.
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void |
addNodeType(int type)
Allows connectivity through nodes of the given type.
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void |
excludeEdges(Objects edges)
Set which edges can't be used.
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void |
excludeNodes(Objects nodes)
Set which nodes can't be used.
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DisjointCommunities |
getCommunities()
Returns the results generated by the execution of the algorithm.
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void |
includeEdges(Objects edges)
Set additional edges that can be used.
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void |
includeNodes(Objects nodes)
Set additional nodes that can be used.
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void |
run()
Runs the algorithm in order to find the communities.
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void |
setMaterializedAttribute(java.lang.String attributeName)
Creates a new common attribute type for all node types in the graph in order to store, persistently, the results related to the disjoint communities found while executing this algorithm.
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close, isClosed
public void run()
This method can be called only once.
run
in class CommunityDetection
public void excludeNodes(Objects nodes)
This will replace any previously specified set of excluded nodes. Should only be used to exclude the usage of specific nodes from allowed node types because it's less efficient than not allowing a node type.
excludeNodes
in class CommunityDetection
nodes
- [in] A set of node identifiers that must be kept intact until the destruction of the class.public void addAllEdgeTypes()
The edges can be used in Any direction.
public DisjointCommunities getCommunities()
These results contain information related to the disjoint communities found as the number of different components, the set of nodes contained in each component or many other data.
public void addEdgeType(int type)
The edges can be used in Any direction.
type
- [in] Edge type.public void addNodeType(int type)
addNodeType
in class CommunityDetection
type
- nullpublic void excludeEdges(Objects edges)
This will replace any previously specified set of excluded edges. Should only be used to exclude the usage of specific edges from allowed edge types because it's less efficient than not allowing an edge type.
excludeEdges
in class CommunityDetection
edges
- [in] A set of edge identifiers that must be kept intact until the destruction of the class.public void setMaterializedAttribute(java.lang.String attributeName)
Whenever the user wants to retrieve the results, even when the graph has been closed and opened again, it is only necessary to create a new instance of the class DisjointCommunities indicating the graph and the name of the common attribute type which stores the results. This instance will have all the information related to the disjoint communities found in the moment of the execution of the algorithm that stored this data.
It is possible to run the algorithm without specifying this parameter in order to avoid materializing the results of the execution.
attributeName
- [in] The name of the common attribute type for all node types in the graph which will store persistently the results generated by the execution of the algorithm.public void includeNodes(Objects nodes)
This will replace any previously specified set of include nodes. Using this optional method adds valid nodes to the nodes of any node type explicitly set as a valid type. Should only be used to include specific small sets of nodes because it's less efficient than just using a node type.
includeNodes
in class CommunityDetection
nodes
- [in] A set of node identifiers that must be kept intact until the destruction of the class.public void addAllNodeTypes()
addAllNodeTypes
in class CommunityDetection
public void includeEdges(Objects edges)
This will replace any previously specified set of include edges. Using this optional method adds valid edges to the edges of any edge type explicitly set as a valid type. Should only be used to include specific small sets of edges because it's less efficient than just using an edge type. For any edge to be used, both nodes must be also valid.
includeEdges
in class CommunityDetection
edges
- [in] A set of edge identifiers that must be kept intact until the destruction of the class.