public class SinglePairShortestPath extends ShortestPath
Classes implementing this abstract class solve the shortest path problem in a graph from a given source node and to a given destination node.
Check out the 'Algorithms' section in the SPARKSEE User Manual for more details on this.
Modifier and Type | Method and Description |
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void |
addAllEdgeTypes(EdgesDirection dir)
Allows for traversing all edge types of the graph.
|
void |
addAllNodeTypes()
Allows for traversing all node types of the graph.
|
void |
addEdgeType(int type,
EdgesDirection dir)
Allows for traversing edges of the given type.
|
void |
addNodeType(int type)
Allows for traversing nodes of the given type.
|
void |
excludeEdges(Objects edges)
Set which edges can't be used.
|
void |
excludeNodes(Objects nodes)
Set which nodes can't be used.
|
boolean |
exists()
Returns TRUE If a path exists or FALSE otherwise.
|
double |
getCost()
Gets the cost of the shortest path.
|
OIDList |
getPathAsEdges()
Gets the shortest path between the source node and the destination node as an ordered set of edges.
|
OIDList |
getPathAsNodes()
Gets the shortest path between the source node and the destination node as an ordered set of nodes.
|
void |
run()
Runs the algorithm.
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void |
setMaximumHops(int maxhops)
Sets the maximum hops restriction.
|
close, isClosed
public void run()
This method can only be called once.
run
in class ShortestPath
public void excludeNodes(Objects nodes)
This will replace any previously specified set of excluded nodes. Should only be used to exclude the usage of specific nodes from allowed node types because it's less efficient than not allowing a node type.
excludeNodes
in class ShortestPath
nodes
- [in] A set of node identifiers that must be kept intact until the destruction of the class.public void addAllEdgeTypes(EdgesDirection dir)
addAllEdgeTypes
in class ShortestPath
dir
- [in] Edge direction.public void excludeEdges(Objects edges)
This will replace any previously specified set of excluded edges. Should only be used to exclude the usage of specific edges from allowed edge types because it's less efficient than not allowing an edge type.
excludeEdges
in class ShortestPath
edges
- [in] A set of edge identifiers that must be kept intact until the destruction of the class.public void addEdgeType(int type, EdgesDirection dir)
addEdgeType
in class ShortestPath
type
- [in] Edge type.dir
- [in] Edge direction.public OIDList getPathAsNodes()
public OIDList getPathAsEdges()
public void addNodeType(int type)
addNodeType
in class ShortestPath
type
- nullpublic boolean exists()
public double getCost()
The cost for unweighted algorithms is the number of hops of the shortest path. For weighted algoritms, the cost is the sum of the costs of the edges of the shortest path.
public void setMaximumHops(int maxhops)
All paths longer than the maximum hops restriction will be ignored.
setMaximumHops
in class ShortestPath
maxhops
- [in] The maximum hops restriction. It must be positive or zero. Zero, the default value, means unlimited.public void addAllNodeTypes()
addAllNodeTypes
in class ShortestPath